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  1. Can we participate as individual?
    >> Yes. You may participate as individual contestant. However, during the STEM challenge, it will be just you ya :-)


  2. Will airport transfer be provided?
    >> No. Please arrange your own transfer to and from your hotel. Alternatively, you can just use Grab service for a quick, safe and hassle free ride. Grab is widely available in Penang Island.


  3. Can we check-in early (for those staying at the International House)?
    >> Yes. You may check-in as early as 18 May 2025 (Sunday) at the International House.


  4. Can we check-out late (for those staying at the International House)?
    >> Yes. You may check-out as late as 25 May 2025 (Sunday) from the International House.


  5. Can we pay the registration fee in cash?
    >> Yes. You can pay the fee in cash during registration on 20 May 2025. Please make sure you indicate this in the online registration form.


  6. Are the meals covered in the fees?
    >> Yes. The meals are covered in the fees. The meals consist of morning coffee, lunch and afternoon tea. It starts on 20 May 2025 (Tuesday) with breakfast at the Tea Garden and ends on 22 May 2025 (Thursday) with lunch after the closing ceremony. We do not include dinner (except for Grand Dinner) as you may want to savor Penang food on your own for dinner while you are here in this beautiful island of Penang :-) 


  7. Can we access the pass years SEASO challenge questions?
    >> Yes. You may. All pass years SEASO questions can be accessed here


 

 
VOCATIONAL SCHOOL STUDENT CATEGORY

 

For vocational school students, participation is by group. Each group must consist of a minimum of three(3) students and maximum of six(6) students.

 

There are 4 levels comprised of multiple stages of learning sessions and hands-on sessions. Each level will test the student's understanding and application of science, technology, engineering, and mathematics.



LEVEL 1

  • This level is called the "Acquisition of Knowledge" level. At this level, students will learn the foundation knowledge in app building and STEM-inspired maker movements.
  • New knowledge and input would be the key highlights of this level.

 

LEVEL 2

  • This level is called "Life-Skill Development." At this level, students will be taught problem-solving, tenacity, collaboration, and lifelong learning experiences.
  • They will also have the chance to consul the technical expert on the feasibility of their ideas.

 

LEVEL 3

  • This level is called "Solving Real-Life Problems." At this level, students will apply what has been learned to daily life.
  • The output of this session will be a prototype (App) that meets the set criteria.

 

LEVEL 4

  • This level is the "Pitching". At this level, students will have to present the prototype developed in Level 3. Judges will determine the winner based on the rubric given.
  • The judges will be industry experts led by the Northern Skills Development Centre (NSDC).

 

If you have any question(s), do GET IN TOUCH WITH US!

 


SEASO 2025 Secretariat
c/o: SEAMEO RECSAM
Jalan Sultan Azlan Shah
11700 Gelugor, Penang
MALAYSIA

Tel: +604 6522706
Email: This email address is being protected from spambots. You need JavaScript enabled to view it.

 

RULES AND REGULATIONS

 

    Participation is open to individuals or groups, with a maximum of four members per group.    
         
   

The competition consists of four levels, including paper-and-pencil tests, hands-on STEM challenges, and presentation challenges. Each level is designed to evaluate students' knowledge and skills in science, technology, engineering, and mathematics (STEM). The content spans a range of science disciplines, such as physical, life, social, formal, and applied sciences, and is carefully tailored to suit the participants' age category.

   
     
   
         
   

Level 1 (Science) & Level 2 (Mathematics)

   
     


In these levels, each group will be provided with an answer sheet containing 60 questions in a mix of multiple-choice and subjective formats. The questions will be displayed electronically at the front of the hall, with each one remaining visible for 45 to 60 seconds, depending on its difficulty. Students must record their answers promptly on the answer sheet before the next question is displayed.

     
   

In these levels, each group will be provided with an answer sheet containing 60 questions in a mix of multiple-choice and subjective formats. The questions will be displayed electronically at the front of the hall, with each one remaining visible for 45 to 60 seconds, depending on its difficulty. Students must record their answers promptly on the answer sheet before the next question is displayed.

   
   

At the end of the session, each question will be briefly flashed for a 2-second review before concluding. Once the answer sheets are collected by the Secretariat for marking, the coordinator will host an Answer Reveal session to disclose the correct answers.

   
   

The winner for this category will be the group with the highest number of correct responses. 

   
     
   
         
   

Level 3 (The Reverse Engineering STEM Challenge)

   
   


At this level, students will work in groups of up to four, as per their registration. Each group will receive a MYSTERY product, a Purchase Requisition Form (PR Form), paper, and a pencil. The task involves collaboratively reverse-engineering the given product to design and develop a new prototype with improved features while retaining the original purpose of the product.

   
   

If the existing components are insufficient, groups may "purchase" additional materials by presenting their PR Form at the SEASO Mart. All transactions at the SEASO Mart will be conducted exclusively using the PR Form provided by the Secretariat. The cashier will document the total "purchase" cost on the form before returning it to the group. No real money will be used for this activity.

   
   

Students must also create a User Manual for their new prototype. This manual should provide clear instructions on assembling and operating the device, written in English by hand (using pen or pencil) on A4 paper.

   
   

Upon completion, groups are required to submit their reverse-engineered prototype, the User Manual, and the PR Form to the Checkpoint Area. The officer at the checkpoint will record the exact submission time.

   
   

This preliminary STEM activity serves as a precursor to Level 4. Both the completion time and the "cost" of the prototype will be considered when determining the winners for the next level.

   
     
   
         
   

Level 4 (The Startup Pioneer Pitching Challenge)

   
   


In this level, students will participate in groups to tackle a challenge designed to enhance their entrepreneurial, presentation, problem-solving, and mediation skills. The goal is to pitch their reverse-engineered prototype, developed in Level 3, as a startup product and secure hypothetical funding.

   
   

Each group will be randomly called to the stage to present their prototype. The evaluation will be based on the following criteria:

  • Prototype Functionality: How effectively does the prototype operate?
  • Improvements/Upgrades: What enhancements or innovations have been made compared to the original design?
  • User Manual: The clarity, detail, and utility of the manual provided.
  • Presentation Skills: The ability to communicate ideas confidently, clearly, and persuasively.
  • Business Plan: The creativity and feasibility of any proposed business plan accompanying the prototype.
  • Scientific Principles: The application of scientific concepts and principles in the prototype’s design and operation.

   
   

Groups that demonstrate the highest efficiency, significant upgrades, a well-structured User Manual, and a compelling explanation of the scientific principles behind their prototype will emerge as winners. 

   
         

 

Tip: Developing a well-structured Business Plan can give your team a competitive edge during the presentation, showcasing creativity and strategic thinking.


What is a SEASO?

The SEAMEO Science Olympiad (SEASO) 2025 is a unique platform of inspiration and scientific knowledge stimulation of future scientists and science academicians all over Southeast Asia and beyond. SEASO is also a venue for sharing and dissemination of information on all fields of science studies namely physical science, life science, social science, formal science, and applied science.

SEASO aims to stimulate scientific thinking and knowledge exploration amongst students in secondary school levels by applying knowledge into real-life technological problem-solving skills to address multiple issues including sustainable development. It plays a strong role in encouraging and involving young learners in pursuing science knowledge as well as to increase the awareness of young learners about the relationship between various science fields in daily lives. SEASO also aims to foster camaraderie and networking among these young learners during the event.

Who should participate?

The target group for this event is secondary and vocational school students (age between 13 to 18 years old) from Southeast Asian region especially the SEAMEO Member countries. All type of schools (public schools, private schools, international schools, home schooling, etc.) are welcome to send their students to SEASO. The number of participations are as follows:


Secondary and Vocational School

  • Participation from secondary and vocational school students can be individual or a maximum of 4 students in a group only.

 

All school teachers are also encouraged to attend this event. Other interested parties such as parents, observers and the general public are welcome to join this event and register with the Secretariat.

 

When will it be conducted?

SEASO will be conducted on 19 to 23 May 2025 (Monday-Friday). Traveling day for all participants will be on Monday 19th May 2025. Everybody must arrive at the venue on 19th March 2025. The event will kick-start at 9.00am on 20th.

 

Where will it be conducted?

The venue for SEASO2025 will be at our campus; SEAMEO RECSAM, Penang, Malaysia. All activities and competition will be conducted in-campus except Grand Dinner which may be held in a nearby hotel.

 

How to participate in SEASO2025?

You may register online here. Notification will be sent to all registered contestant starting April 2025. The deadline for registration is 28 March 2025.